@startuml
sprite $thealgorithms [48x48/16] {
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}


!define DEV2_THEALGORITHMS(_alias) ENTITY(rectangle,black,thealgorithms,_alias,DEV2 THEALGORITHMS)
!define DEV2_THEALGORITHMS(_alias, _label) ENTITY(rectangle,black,thealgorithms,_label, _alias,DEV2 THEALGORITHMS)
!define DEV2_THEALGORITHMS(_alias, _label, _shape) ENTITY(_shape,black,thealgorithms,_label, _alias,DEV2 THEALGORITHMS)
!define DEV2_THEALGORITHMS(_alias, _label, _shape, _color) ENTITY(_shape,_color,thealgorithms,_label, _alias,DEV2 THEALGORITHMS)
skinparam folderBackgroundColor<<DEV2 THEALGORITHMS>> White
@enduml